Artista: Jesper Myrfors
Living Lands
All Forests are 1/1 creatures that are still lands.
Scrubland
(: Add or .)
Pestilence
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.
Bayou
(: Add or .)
Smoke
Players can’t untap more than one creature during their untap steps.
Cursed Land
Enchant land
At the beginning of the upkeep of enchanted land’s controller, Cursed Land deals 1 damage to that player.
Plains
(: Add .)
Ironroot Treefolk
Tundra
(: Add or .)
Living Lands
All Forests are 1/1 creatures that are still lands.
Scrubland
(: Add or .)
Demonic Hordes
: Destroy target land.
At the beginning of your upkeep, unless you pay , tap Demonic Hordes and sacrifice a land of an opponent’s choice.
Plains
(: Add .)
Pestilence
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
: Pestilence deals 1 damage to each creature and each player.
Phantom Monster
Flying
Bayou
(: Add or .)
Obsianus Golem
Plains
(: Add .)
Bad Moon
Black creatures get +1/+1.
Fog
Prevent all combat damage that would be dealt this turn.
Conversion
At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.
Scathe Zombies
Will-o’-the-Wisp
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Regenerate Will-o’-the-Wisp. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Camouflage
Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)