Wildsize

Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.

Oaken Brawler

When Oaken Brawler enters, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Ceaseless Searblades

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Vigor

Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner’s library.

Blind-Spot Giant

Blind-Spot Giant can’t attack or block unless you control another Giant.

Angelic Chorus

Whenever a creature you control enters, you gain life equal to its toughness.

Razormane Masticore

First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

Razormane Masticore

First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

Bogardan Lancer

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Linessa, Zephyr Mage

, : Return target creature with mana value X to its owner’s hand.
Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner’s hand, then repeats this process for an artifact, an enchantment, and a land.

Dreamscape Artist

, , Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Trespasser il-Vec

Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

Strangling Soot

Destroy target creature with toughness 3 or less.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Scion of the Ur-Dragon

Flying
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

Celestial Crusader

Flash
Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Flying
Other white creatures get +1/+1.

Pentarch Paladin

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin enters, choose a color.
, : Destroy target permanent of the chosen color.

Sunscour

You may exile two white cards from your hand rather than pay this spell’s mana cost.
Destroy all creatures.

Voidslime

Counter target spell, activated ability, or triggered ability. (Mana abilities can’t be targeted.)

Voidslime

Counter target spell, activated ability, or triggered ability. (Mana abilities can’t be targeted.)