Soratami Savant

Flying
, Return a land you control to its owner’s hand: Counter target spell unless its controller pays .

Summoner’s Egg

Imprint — When Summoner’s Egg enters the battlefield, you may exile a card from your hand face down.
When Summoner’s Egg dies, turn the exiled card face up. If it’s a creature card, put it onto the battlefield under your control.

Loxodon Anchorite

: Prevent the next 2 damage that would be dealt to any target this turn.

Carry Away

Enchant Equipment
When Carry Away enters the battlefield, unattach enchanted Equipment.
You control enchanted Equipment.

Goblin Archaeologist

, : Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.

Aether Spellbomb

, Sacrifice Aether Spellbomb: Return target creature to its owner’s hand.
, Sacrifice Aether Spellbomb: Draw a card.

Pyrite Spellbomb

, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.
, Sacrifice Pyrite Spellbomb: Draw a card.

Dream’s Grip

Choose one —
• Tap target permanent.
• Untap target permanent.
Entwine (Choose both if you pay the entwine cost.)

Dross Scorpion

Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.

Sunbeam Spellbomb

, Sacrifice Sunbeam Spellbomb: You gain 5 life.
, Sacrifice Sunbeam Spellbomb: Draw a card.

Necrogen Spellbomb

, Sacrifice Necrogen Spellbomb: Target player discards a card.
, Sacrifice Necrogen Spellbomb: Draw a card.

Lifespark Spellbomb

, Sacrifice Lifespark Spellbomb: Until end of turn, target land becomes a 3/3 creature that’s still a land.
, Sacrifice Lifespark Spellbomb: Draw a card.

Cunning Wish

You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.

Sparksmith

: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.

Hunting Pack

Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Vexing Arcanix

, : Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

Drudge Skeletons

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)