On Serra’s Wings

Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

Dwynen, Gilt-Leaf Daen

Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Sheoldred, Whispering One

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent’s upkeep, that player sacrifices a creature.

Topan Freeblade

Vigilance (Attacking doesn’t cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)

Stromkirk Captain

First strike
Other Vampire creatures you control get +1/+1 and have first strike.

Blood Artist

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Dark Impostor

: Exile target creature and put a +1/+1 counter on Dark Impostor.
Dark Impostor has all activated abilities of all creature cards exiled with it.

Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

Thalia, Heretic Cathar

First strike
Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Restoration Angel

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Gift of Orzhova

Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.

Crackdown Construct

Whenever you activate an ability of an artifact or creature that isn’t a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.
, : You may put an Equipment card from your hand onto the battlefield.

Protector of the Crown

When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.

Shimmer Myr

Flash
You may cast artifact spells as though they had flash.

Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay . If you do, draw a card.

Protector of the Crown

When Protector of the Crown enters the battlefield, you become the monarch.
All damage that would be dealt to you is dealt to Protector of the Crown instead.

Lieutenants of the Guard

Council’s dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.