(Seat of the Synod isn’t a spell.)
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Artista: John Avon
Murmuring Bosk
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As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don’t, Murmuring Bosk enters the battlefield tapped.
: Add or . Murmuring Bosk deals 1 damage to you.
Plains
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Consulate Skygate
Defender
Reach (This creature can block creatures with flying.)
Plains
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Snare Thopter
Flying, haste
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Cryptolith Fragment // Aurora of Emrakul
Quiet Speculation
Search target player’s library for up to three cards with flashback and put them into that player’s graveyard. Then the player shuffles their library.
Tranquil Cove
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
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Honden of Infinite Rage
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Silent Departure
Return target creature to its owner’s hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Drownyard Temple
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: Return Drownyard Temple from your graveyard to the battlefield tapped.
Clue
, Sacrifice this artifact: Draw a card.
Drownyard Temple
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: Return Drownyard Temple from your graveyard to the battlefield tapped.
Mist Raven
Flying
When Mist Raven enters the battlefield, return target creature to its owner’s hand.
Tranquil Cove
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
: Add or .
Anger
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Simic Growth Chamber
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
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Orzhov Basilica
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner’s hand.
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Vivid Marsh
Vivid Marsh enters the battlefield tapped with two charge counters on it.
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, Remove a charge counter from Vivid Marsh: Add one mana of any color.
Forest
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Izzet Boilerworks
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner’s hand.
: Add .
Golgari Rot Farm
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner’s hand.
: Add .
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.