Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Artista: John Severin Brassell
Disciple of Phenax
When Disciple of Phenax enters, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Mogis’s Warhound
Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Mogis’s Warhound attacks each combat if able.
Enchanted creature gets +2/+2 and attacks each combat if able.
Tidebinder Mage
When Tidebinder Mage enters, tap target red or green creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Tidebinder Mage.
Hushwing Gryff
Flash
Flying
Creatures entering don’t cause abilities to trigger.
Night’s Whisper
You draw two cards and you lose 2 life.
Sunmane Pegasus
Flying
: Sunmane Pegasus gains vigilance and lifelink until end of turn. (Attacking doesn’t cause it to tap. Damage dealt by it also causes you to gain that much life.)
Favored of Iroas
Constellation — Whenever an enchantment you control enters, Favored of Iroas gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Coordinated Assault
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Night’s Whisper
You draw two cards and you lose 2 life.
Angelic Exaltation
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Coordinated Assault
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Soldier
Lifelink
Angelic Exaltation
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Training Grounds
Activated abilities of creatures you control cost less to activate. This effect can’t reduce the mana in that cost to less than one mana.
Training Grounds
Activated abilities of creatures you control cost less to activate. This effect can’t reduce the mana in that cost to less than one mana.
Night’s Whisper
You draw two cards and you lose 2 life.
Night’s Whisper
You draw two cards and you lose 2 life.
Soldier
Lifelink
Favored of Iroas
Constellation — Whenever an enchantment you control enters, Favored of Iroas gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Plea for Power
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Night’s Whisper
You draw two cards and you lose 2 life.
Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.)