Containment Priest

Flash
If a nontoken creature would enter the battlefield and it wasn’t cast, exile it instead.

Desperate Ravings

Draw two cards, then discard a card at random.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Possessed Skaab

When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.
If Possessed Skaab would die, exile it instead.

Consecrated by Blood

Enchant creature
Enchanted creature gets +2/+2 and has flying and “Sacrifice two other creatures: Regenerate this creature.” (The next time the creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Containment Priest

Flash
If a nontoken creature would enter the battlefield and it wasn’t cast, exile it instead.

Paragon of New Dawns

Other white creatures you control get +1/+1.
, : Another target white creature you control gains vigilance until end of turn. (Attacking doesn’t cause it to tap.)

Magister of Worth

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Magister of Worth

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Rouse the Mob

Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.

Ophiomancer

At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sedge Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Chronicler of Heroes

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.

Somberwald Vigilante

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

Tenacious Dead

When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner’s control.

Lingering Souls

Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Lingering Souls

Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Somberwald Vigilante

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

Kessig Malcontents

When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control.

Nightshade Peddler

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.