Other white creatures you control get +1/+1.
,
: Another target white creature you control gains vigilance until end of turn. (Attacking doesn’t cause it to tap.)
Artista: John Stanko
Magister of Worth
Flying
Will of the council — When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
Magister of Worth
Flying
Will of the council — When Magister of Worth enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.
Chariot of Victory
Equipped creature has first strike, trample, and haste.
Equip
Rouse the Mob
Strive — This spell costs more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
Ophiomancer
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Satyr Rambler
Trample
Chronicler of Heroes
When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it.
Sedge Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Somberwald Vigilante
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
Tenacious Dead
When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner’s control.
Lingering Souls
Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Lingering Souls
Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Somberwald Vigilante
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
Builder’s Blessing
Untapped creatures you control get +0/+2.
Kessig Malcontents
When Kessig Malcontents enters, it deals damage to target player or planeswalker equal to the number of Humans you control.
Nightshade Peddler
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Human
Gruesome Discovery
Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
Thraben Doomsayer
: Create a 1/1 white Human creature token.
Fateful hour — As long as you have 5 or less life, other creatures you control get +2/+2.
Spiteful Shadows
Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Burden of Guilt
Enchant creature
: Tap enchanted creature.
Lingering Souls
Create two 1/1 white Spirit creature tokens with flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)