Bontu’s Monument

Black creature spells you cast cost less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Irrigated Farmland

(: Add or .)
Irrigated Farmland enters tapped.
Cycling (, Discard this card: Draw a card.)

Fetid Pools

(: Add or .)
Fetid Pools enters tapped.
Cycling (, Discard this card: Draw a card.)

Desert of the Glorified

Desert of the Glorified enters tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

Ash Barrens

: Add .
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Haunted Ridge

This land enters tapped unless you control two or more other lands.
: Add or .

Shipwreck Marsh

This land enters tapped unless you control two or more other lands.
: Add or .

Overgrown Farmland

This land enters tapped unless you control two or more other lands.
: Add or .

Deserted Beach

This land enters tapped unless you control two or more other lands.
: Add or .

Needle Spires

Needle Spires enters tapped.
: Add or .
: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It’s still a land.

Day’s Undoing

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)

Bring to Light

Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.

Overgrown Farmland

This land enters tapped unless you control two or more other lands.
: Add or .

Pharika’s Chosen

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Tranquil Cove

This land enters tapped.
When this land enters, you gain 1 life.
: Add or .

Temple of Deceit

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Abrade

Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.