Heir of the Ancient Fang

Heir of the Ancient Fang enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

Rootwise Survivor

Haste
Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.

Nezumi Prowler

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Nezumi Prowler enters, target creature you control gains deathtouch and lifelink until end of turn.

Mogg Mob

Sacrifice Mogg Mob: It deals 3 damage divided as you choose among one, two, or three targets.

Fugitive Codebreaker

Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

Fugitive Codebreaker

Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

Fugitive Codebreaker

Prowess, haste
Disguise . This cost is reduced by for each instant and sorcery card in your graveyard. (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.

Lord Skitter’s Blessing

When Lord Skitter’s Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Lord Skitter’s Blessing

When Lord Skitter’s Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Lord Skitter’s Blessing

When Lord Skitter’s Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Lord Skitter’s Blessing

When Lord Skitter’s Blessing enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

Onakke Javelineer

Reach
: Onakke Javelineer deals 2 damage to target player or battle.

Astral Wingspan

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Enchant creature
When Astral Wingspan enters, draw a card.
Enchanted creature gets +2/+2 and has flying.

Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

Sardian Avenger

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

Kitsune Ace

Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap Kitsune Ace.

Sardian Cliffstomper

As long as it’s your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.

Sardian Avenger

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

Sardian Avenger

First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.

Goblin Blast-Runner

Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.

Sardian Cliffstomper

As long as it’s your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control.

Tiana, Angelic Mechanic

Flying
When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0.

Cadric, Soul Kindler

The “legend rule” doesn’t apply to tokens you control.
Whenever another nontoken legendary permanent you control enters, you may pay . If you do, create a token that’s a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.