Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Kellogg, Dangerous Mind

First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.

Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can’t cast creature or planeswalker spells until the end of your next turn.

Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can’t cast creature or planeswalker spells until the end of your next turn.

Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can’t cast creature or planeswalker spells until the end of your next turn.

Kellogg, Dangerous Mind

First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.

Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Chemister’s Insight

Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Band Together

Up to two target creatures you control each deal damage equal to their power to another target creature.

Drag the Canal

Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Drag the Canal

Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Drag the Canal

Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Drag the Canal

Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)

Hostile Desert

: Add .
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It’s still a land.

Ancient Stone Idol

Flash
This spell costs less to cast for each attacking creature.
Trample
When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.

Perimeter Enforcer

Flying, lifelink
Whenever another Detective you control enters and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.

Band Together

Up to two target creatures you control each deal damage equal to their power to another target creature.

Champion of Dusk

When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Archfiend of Despair

Flying
Your opponents can’t gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

Ancient Stone Idol

Flash
This spell costs less to cast for each attacking creature.
Trample
When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.