Tezzeret, Artifice Master Emblem

At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library.

Two-Headed Zombie

Menace (This creature can’t be blocked except by two or more creatures.)

Tezzeret, Artifice Master

+1: Create a 1/1 colorless Thopter artifact creature token with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
−9: You get an emblem with “At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library.”

Tezzeret, Artifice Master

+1: Create a 1/1 colorless Thopter artifact creature token with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
−9: You get an emblem with “At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library.”

Archfiend of Despair

Flying
Your opponents can’t gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

Azra Oddsmaker

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Impale

Destroy target creature.

Champion of Dusk

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

Forerunner of the Legion

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Champion of Dusk

When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.

Arterial Flow

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Goblin Trailblazer

Menace (This creature can’t be blocked except by two or more creatures.)

Dark Nourishment

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Deadeye Quartermaster

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.

Prosperous Pirates

When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)

Hostile Desert

: Add .
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It’s still a land.

Hostile Desert

: Add .
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It’s still a land.

Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Dread Wanderer

Dread Wanderer enters the battlefield tapped.
: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

Slaughter Pact

Destroy target nonblack creature.
At the beginning of your next upkeep, pay . If you don’t, you lose the game.

Omniscience

You may cast spells from your hand without paying their mana costs.