Dread Wanderer

Dread Wanderer enters the battlefield tapped.
: Return Dread Wanderer from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you have one or fewer cards in hand.

Slaughter Pact

Destroy target nonblack creature.
At the beginning of your next upkeep, pay . If you don’t, you lose the game.

Decommission

Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.

Maulfist Doorbuster

When Maulfist Doorbuster enters the battlefield, you get (two energy counters).
Whenever Maulfist Doorbuster attacks, you may pay . If you do, target creature can’t block this turn.

Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Stitcher’s Graft

Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn’t untap during its controller’s next untap step.
Whenever Stitcher’s Graft becomes unattached from a permanent, sacrifice that permanent.
Equip

Abandon Reason

Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Stitcher’s Graft

Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn’t untap during its controller’s next untap step.
Whenever Stitcher’s Graft becomes unattached from a permanent, sacrifice that permanent.
Equip