Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Artista: Josh Hass
Ancient Stone Idol
Flash
This spell costs less to cast for each attacking creature.
Trample
When Ancient Stone Idol dies, create a 6/12 colorless Construct artifact creature token with trample.
Tezzeret, Artifice Master Emblem
At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library.
Two-Headed Zombie
Menace (This creature can’t be blocked except by two or more creatures.)
Tezzeret, Artifice Master
+1: Create a 1/1 colorless Thopter artifact creature token with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
−9: You get an emblem with “At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle.”
Tezzeret, Artifice Master
+1: Create a 1/1 colorless Thopter artifact creature token with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
−9: You get an emblem with “At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle.”
Lich’s Caress
Destroy target creature. You gain 3 life.
Essence Scatter
Counter target creature spell.
Archfiend of Despair
Flying
Your opponents can’t gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Azra Oddsmaker
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Impale
Destroy target creature.
Champion of Dusk
When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Forerunner of the Legion
When Forerunner of the Legion enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
Champion of Dusk
When Champion of Dusk enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Arterial Flow
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Goblin Trailblazer
Menace (This creature can’t be blocked except by two or more creatures.)
Deadeye Quartermaster
When Deadeye Quartermaster enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Prosperous Pirates
When Prosperous Pirates enters, create two Treasure tokens. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
Dark Nourishment
Dark Nourishment deals 3 damage to any target. You gain 3 life.
Hostile Desert
: Add
.
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It’s still a land.
Grind // Dust
Grind // Dust
Hostile Desert
: Add
.
, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It’s still a land.
Wood Elves
When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.