Mazzy, Truesword Paladin

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

Mazzy, Truesword Paladin

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

Mazzy, Truesword Paladin

Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.
Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.

One with the Kami

Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature’s power. (Equipment, Auras you control, and counters are modifications.)

Rabbit Battery

Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)

One with the Kami

Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature’s power. (Equipment, Auras you control, and counters are modifications.)

Flare of Faith

Target creature gets +2/+2 until end of turn. If it’s a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Wedding Invitation

When Wedding Invitation enters, draw a card.
, Sacrifice Wedding Invitation: Target creature can’t be blocked this turn. If it’s a Vampire, it also gains lifelink until end of turn.

Sorin the Mirthless

+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.

Haunted Library

Whenever a creature an opponent controls dies, you may pay . If you do, create a 1/1 white Spirit creature token with flying.

Kindred Denial

Counter target spell. Seek a card with the same mana value as that spell.

Wedding Invitation

When Wedding Invitation enters, draw a card.
, Sacrifice Wedding Invitation: Target creature can’t be blocked this turn. If it’s a Vampire, it also gains lifelink until end of turn.

Sorin the Mirthless

+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.
−2: Create a 2/3 black Vampire creature token with flying and lifelink.
−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.

Haunted Library

Whenever a creature an opponent controls dies, you may pay . If you do, create a 1/1 white Spirit creature token with flying.

Haunted Library

Whenever a creature an opponent controls dies, you may pay . If you do, create a 1/1 white Spirit creature token with flying.

Moorland Rescuer

When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer’s power. Exile Moorland Rescuer.

Sigardian Zealot

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot’s power.

Sigardian Zealot

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot’s power.

Flare of Faith

Target creature gets +2/+2 until end of turn. If it’s a Human, instead it gets +3/+3 and gains indestructible until end of turn.

Moorland Rescuer

When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer’s power. Exile Moorland Rescuer.

Arcane Endeavor

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Arcane Endeavor

Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.

Valor Singer

Combat Inspiration — At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.

Arborea Pegasus

Flying
When Arborea Pegasus enters, target creature gets +1/+1 and gains flying until end of turn.