Teferi’s Puzzle Box

At the beginning of each player’s draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

Millstone

, : Target player mills two cards.

Summer Bloom

You may play up to three additional lands this turn.

Cuombajj Witches

: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent’s choice.

Pyroblast

Choose one —
• Counter target spell if it’s blue.
• Destroy target permanent if it’s blue.

Pyroblast

Choose one —
• Counter target spell if it’s blue.
• Destroy target permanent if it’s blue.

Hydroblast

Choose one —
• Counter target spell if it’s red.
• Destroy target permanent if it’s red.

Pyroblast

Choose one —
• Counter target spell if it’s blue.
• Destroy target permanent if it’s blue.

Spirit Link

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

Mirror Mirror

Mirror Mirror enters the battlefield tapped.
, , Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Sorry

Before any player casts a spell with the same name as a card in any graveyard, that player may say “sorry.” If they don’t, any other player may say “sorry” as the spell is being cast. When another player says “sorry” this way, counter the spell.
Whenever a player says “sorry” at any other time, Sorry deals 2 damage to that player.

Hurloon Wrangler

Denimwalk (This creature can’t be blocked as long as defending player is wearing denim.)

Charm School

As Charm School enters the battlefield, choose a color and balance Charm School on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When Charm School falls off your head, sacrifice Charm School.

Talas Researcher

: Draw a card. Activate this ability only during your turn, before attackers are declared.

Harmony of Nature

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

Exhaustion

Creatures and lands target opponent controls don’t untap during their next untap step.

Coffin Queen

You may choose not to untap Coffin Queen during your untap step.
, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Manta Riders

: Manta Riders gains flying until end of turn.

Hydroblast

Choose one —
• Counter target spell if it’s red.
• Destroy target permanent if it’s red.