+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
−3: You may put a green creature card from your hand onto the battlefield.
−7: You get an emblem with “Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle your library.”
Artista: Karl Kopinski
Undead Minotaur
Aether Vial
At the beginning of your upkeep, you may put a charge counter on Aether Vial.
: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.
Warped Physique
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Runner’s Bane
Enchant creature with power 3 or less
When Runner’s Bane enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Clear a Path
Destroy target creature with defender.
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Rakdos Drake
Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can’t block as long as it has a +1/+1 counter on it.)
Skarrg Goliath
Trample
Bloodrush — , Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
Mind’s Eye
Whenever an opponent draws a card, you may pay . If you do, draw a card.
Gatekeeper of Malakir
Kicker (You may pay an additional as you cast this spell.)
When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature.
Sorin’s Thirst
Sorin’s Thirst deals 2 damage to target creature and you gain 2 life.
Executioner’s Swing
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Ground Assault
Ground Assault deals damage to target creature equal to the number of lands you control.
Hellraiser Goblin
Creatures you control have haste and attack each combat if able.
Simic Fluxmage
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, : Move a +1/+1 counter from Simic Fluxmage onto target creature.
Five-Alarm Fire
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.
Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
Consuming Aberration
Consuming Aberration’s power and toughness are each equal to the number of cards in your opponents’ graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Skarrg Goliath
Trample
Bloodrush — , Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.
Slave of Bolas
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Vampire Nighthawk
Flying, deathtouch, lifelink
Curse of Wizardry
As Curse of Wizardry enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, that player loses 1 life.
Mind’s Eye
Whenever an opponent draws a card, you may pay . If you do, draw a card.
New Prahv Guildmage
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can’t attack or block and its activated abilities can’t be activated.)
Cancel
Counter target spell.