Set Adrift

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Put target nonland permanent on top of its owner’s library.

Swift Justice

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Horizon Scholar

Flying
When Horizon Scholar enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Consuming Aberration

Consuming Aberration’s power and toughness are each equal to the number of cards in your opponents’ graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Faithless Looting

Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Tezzeret’s Gambit

( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Titan’s Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Triumph of Ferocity

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

Wild Hunger

Target creature gets +3/+1 and gains trample until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters, destroy target artifact, enchantment, or land.

Trickster’s Elk

Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached.)
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.

Tezzeret’s Gambit

( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Hinterland Harbor

Hinterland Harbor enters tapped unless you control a Forest or an Island.
: Add or .

Tezzeret’s Gambit

( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Temple of Silence

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Faithless Looting

Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Infest

All creatures get -2/-2 until end of turn.

Slayers’ Stronghold

: Add .
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Magmaw

, Sacrifice a nonland permanent: Magmaw deals 1 damage to any target.

Krenko, Mob Boss

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Krenko, Mob Boss

: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.