Wrath of God

Destroy all creatures. They can’t be regenerated.

Wrath of God

Destroy all creatures. They can’t be regenerated.

Oxidize

Destroy target artifact. It can’t be regenerated.

Stasis Cocoon

Enchant artifact
Enchanted artifact can’t attack or block, and its activated abilities can’t be activated.

Energy Chamber

At the beginning of your upkeep, choose one —
• Put a +1/+1 counter on target artifact creature.
• Put a charge counter on target noncreature artifact.

Rite of Passage

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Bringer of the White Dawn

You may pay rather than pay this spell’s mana cost.
Trample
At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.

Synod Centurion

When you control no other artifacts, sacrifice Synod Centurion.

Oxidize

Destroy target artifact. It can’t be regenerated.

Darksteel Reactor

Indestructible (Effects that say “destroy” don’t destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Unforge

Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.

Aether Snap

Remove all counters from all permanents and exile all tokens.

Soulscour

Destroy all nonartifact permanents.

Viridian Zealot

, Sacrifice Viridian Zealot: Destroy target artifact or enchantment.

Balance

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Deranged Hermit

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

Vulshok Battlemaster

Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn’t change.)