Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Oona’s Blackguard

Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Corpse Traders

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Faith’s Fetters

Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.

Roar of the Wurm

Create a 6/6 green Wurm creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Krosan Tusker

Cycling (, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)

Migratory Greathorn

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Vivien, Monsters’ Advocate

You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
−2: When you cast your next creature spell this turn, search your library for a creature card with lesser converted mana cost, put it onto the battlefield, then shuffle your library.

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Necropanther

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

Dead Weight

Enchant creature
Enchanted creature gets -2/-2.

Dirge Bat

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

Archipelagore

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don’t untap during their controller’s next untap step.

Narset of the Ancient Way

+1: You gain 2 life. Add , , or . Spend this mana only to cast a noncreature spell.
−2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card’s converted mana cost to target creature or planeswalker.
−6: You get an emblem with “Whenever you cast a noncreature spell, this emblem deals 2 damage to any target.”

Souvenir Snatcher

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, gain control of target noncreature artifact.

Cavalry Pegasus

Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

Bladewing the Risen

Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.

Pack Rat

Pack Rat’s power and toughness are each equal to the number of Rats you control.
, Discard a card: Create a token that’s a copy of Pack Rat.

Myojin of Life’s Web

Myojin of Life’s Web enters the battlefield with a divinity counter on it if you cast it from your hand.
Myojin of Life’s Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life’s Web: Put any number of creature cards from your hand onto the battlefield.

Knight of the Hokey Pokey

First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

Bronze Sword

Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Final Flare

As an additional cost to cast this spell, sacrifice a creature or enchantment.
Final Flare deals 5 damage to target creature.

Darksteel Reactor

Indestructible (Effects that say “destroy” don’t destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor.
When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Fledgling Mawcor

Flying
: Fledgling Mawcor deals 1 damage to any target.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Dominus of Fealty

Flying
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.