Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Rampaging Brontodon

Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.

Rampaging Brontodon

Trample
Whenever Rampaging Brontodon attacks, it gets +1/+1 until end of turn for each land you control.

Glowspore Shaman

When Glowspore Shaman enters the battlefield, mill three cards. You may put a land card from your graveyard on top of your library.

Aura Gnarlid

Creatures with power less than Aura Gnarlid’s power can’t block it.
Aura Gnarlid gets +1/+1 for each Aura on the battlefield.

Charnelhoard Wurm

Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Dragon

Flying
: This creature gets +1/+0 until end of turn.

Salvager of Secrets

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Doomed Traveler

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

Dreadship Reef

: Add .
, : Put a storage counter on Dreadship Reef.
, Remove X storage counters from Dreadship Reef: Add X mana in any combination of and/or .

Stoneshock Giant

: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can’t block this turn.

Mammoth Spider

Reach (This creature can block creatures with flying.)

Zoetic Cavern

: Add .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Sun-Crested Pterodon

Flying
Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.

Thunderherd Migration

As an additional cost to cast this spell, reveal a Dinosaur card from your hand or pay .
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Hunt the Weak

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Doomed Traveler

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

Vein Drinker

Flying
, : Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn dies, put a +1/+1 counter on Vein Drinker.

Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Ominous Sphinx

Flying
Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.

Doomed Traveler

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.