(: Add
.)
Artista: Leon Tukker
Swamp
(: Add
.)
Forest
(: Add
.)
Command Tower
: Add one mana of any color in your commander’s color identity.
Plains
(: Add
.)
Mountain
(: Add
.)
Chaos
(Theme color: .)
Shardless Outlander
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Basic landcycling (
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Ornithopter of Paradise
Flying
: Add one mana of any color.
Chromatic Lantern
Lands you control have “: Add one mana of any color.”
: Add one mana of any color.
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Creosote Heath
Creosote Heath enters tapped.
When Creosote Heath enters, it deals 1 damage to target opponent.
: Add
or
.
The Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
Luxurious Locomotive
Whenever Luxurious Locomotive attacks, create a Treasure token for each creature that crewed it this turn. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Explosive Derailment
Spree (Choose one or more additional costs.)
+ — Explosive Derailment deals 4 damage to target creature.
+ — Destroy target artifact.
The Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
The Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
Armored Armadillo
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
Sterling Hound
When Sterling Hound enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
The Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
Stomping Ground
(: Add
or
.)
As Stomping Ground enters, you may pay 2 life. If you don’t, it enters tapped.