Exchange control of target artifact or creature you control and target artifact or creature an opponent controls.
Cycling (
, Discard this card: Draw a card.)
Artista: Lius Lasahido
The Scarab God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that’s a copy of it, except it’s a 4/4 black Zombie.
When The Scarab God dies, return it to its owner’s hand at the beginning of the next end step.
Subjugator Angel
Flying
When this creature enters, tap all creatures your opponents control.
Subjugator Angel
Flying
When this creature enters, tap all creatures your opponents control.
Furyblade Vampire
Trample
At the beginning of combat on your turn, you may discard a card. If you do, this creature gets +3/+0 until end of turn.
Intrepid Provisioner
Trample
When this creature enters, another target Human you control gets +2/+2 until end of turn.
Kozilek’s Return
Devoid (This card has no color.)
Kozilek’s Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek’s Return from your graveyard. If you do, Kozilek’s Return deals 5 damage to each creature.
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn’t a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Yahenni, Undying Partisan
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
Sire of Seven Deaths
First strike, vigilance
Menace, trample
Reach, lifelink
Ward—Pay 7 life.
Fissure Wizard
When Fissure Wizard enters, you may discard a card. If you do, draw a card.
Sphinx of the Final Word
This spell can’t be countered.
Flying
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Instant and sorcery spells you control can’t be countered.
Wildborn Preserver
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
Whenever another non-Human creature you control enters, you may pay . When you do, put X +1/+1 counters on this creature.
Sire of Seven Deaths
First strike, vigilance
Menace, trample
Reach, lifelink
Ward—Pay 7 life.
Dwynen’s Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Noxious Gearhulk
Menace
When Noxious Gearhulk enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Daxos, Blessed by the Sun
Daxos’s toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Stormsplitter
Haste
Whenever you cast an instant or sorcery spell, create a token that’s a copy of Stormsplitter. Exile that token at the beginning of the next end step.
Carrier Thrall
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add .”
Stormsplitter
Haste
Whenever you cast an instant or sorcery spell, create a token that’s a copy of Stormsplitter. Exile that token at the beginning of the next end step.
Stormsplitter
Haste
Whenever you cast an instant or sorcery spell, create a token that’s a copy of Stormsplitter. Exile that token at the beginning of the next end step.
Vivien’s Grizzly
: Look at the top card of your library. If it’s a creature or planeswalker card, you may reveal it and put it into your hand. If you don’t put the card into your hand, put it on the bottom of your library.
Meria’s Outrider
Reach
Domain — When Meria’s Outrider enters, it deals damage to each opponent equal to the number of basic land types among lands you control.
The Haunt of Hightower
Flying, lifelink
Whenever The Haunt of Hightower attacks, defending player discards a card.
Whenever a card is put into an opponent’s graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.