As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
When Torgaar, Famine Incarnate enters the battlefield, up to one target player’s life total becomes half their starting life total, rounded down.
Artista: Lius Lasahido
Arvad the Cursed
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
Torgaar, Famine Incarnate
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
When Torgaar, Famine Incarnate enters the battlefield, up to one target player’s life total becomes half their starting life total, rounded down.
Arvad the Cursed
Deathtouch, lifelink
Other legendary creatures you control get +2/+2.
Traxos, Scourge of Kroog
Trample
Traxos, Scourge of Kroog enters the battlefield tapped and doesn’t untap during your untap step.
Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
Traxos, Scourge of Kroog
Trample
Traxos, Scourge of Kroog enters the battlefield tapped and doesn’t untap during your untap step.
Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
Cabal Evangel
Cabal Paladin
Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
Elemental
Tilonalli’s Summoner
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Whenever Tilonalli’s Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city’s blessing.
Paladin of Atonement
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.
Tilonalli’s Summoner
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Whenever Tilonalli’s Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city’s blessing.
Tilonalli’s Summoner
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Whenever Tilonalli’s Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city’s blessing.
Paladin of Atonement
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.
Delver of Secrets // Insectile Aberration
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
Dragon Bell Monk
Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spike-Tailed Ceratops
Spike-Tailed Ceratops can block an additional creature each combat.
Tilonalli’s Knight
Whenever Tilonalli’s Knight attacks, if you control a Dinosaur, Tilonalli’s Knight gets +1/+1 until end of turn.
The Scorpion God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner’s hand at the beginning of the next end step.
Insect
Flying, haste
The Scarab God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that’s a copy of it, except it’s a 4/4 black Zombie.
When The Scarab God dies, return it to its owner’s hand at the beginning of the next end step.
The Locust God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner’s hand at the beginning of the next end step.
The Locust God
Flying
Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.
: Draw a card, then discard a card.
When The Locust God dies, return it to its owner’s hand at the beginning of the next end step.
The Scarab God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that’s a copy of it, except it’s a 4/4 black Zombie.
When The Scarab God dies, return it to its owner’s hand at the beginning of the next end step.
The Scorpion God
Whenever a creature with a -1/-1 counter on it dies, draw a card.
: Put a -1/-1 counter on another target creature.
When The Scorpion God dies, return it to its owner’s hand at the beginning of the next end step.