Elspeth’s Smite

Elspeth’s Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

In the Trenches

Creatures you control get +1/+1.
: Exile target nonland permanent you don’t control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

Liliana of the Dark Realms

+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with “Swamps you control have ‘: Add .'”

Verge Rangers

First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Sanguine Bond

Whenever you gain life, target opponent loses that much life.

Elspeth’s Smite

Elspeth’s Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.

Destiny Spinner

Creature and enchantment spells you control can’t be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It’s still a land.

Kaalia of the Vast

Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

Siphon Insight

Look at the top two cards of target opponent’s library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback

Stoneforge Mystic

When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
, : You may put an Equipment card from your hand onto the battlefield.

Siphon Insight

Look at the top two cards of target opponent’s library. Exile one of them face down and put the other on the bottom of that library. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback

Ruhan of the Fomori

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Frontier Warmonger

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Etrata, Deadly Fugitive

Deathtouch
Face-down creatures you control have “: Turn this creature face up. If you can’t, exile it, then you may cast the exiled card without paying its mana cost.”
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player’s library.

Open the Way

X can’t be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

Etrata, Deadly Fugitive

Deathtouch
Face-down creatures you control have “: Turn this creature face up. If you can’t, exile it, then you may cast the exiled card without paying its mana cost.”
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player’s library.

Etrata, Deadly Fugitive

Deathtouch
Face-down creatures you control have “: Turn this creature face up. If you can’t, exile it, then you may cast the exiled card without paying its mana cost.”
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player’s library.

Alela, Cunning Conqueror

Flying
Whenever you cast your first spell during each opponent’s turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

Destiny Spinner

Creature and enchantment spells you control can’t be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It’s still a land.

Alela, Cunning Conqueror

Flying
Whenever you cast your first spell during each opponent’s turn, create a 1/1 black Faerie Rogue creature token with flying.
Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.

Sephara, Sky’s Blade

You may pay and tap four untapped creatures you control with flying rather than pay this spell’s mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say “destroy” don’t destroy them.)

Frontier Warmonger

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Sakiko, Mother of Summer

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don’t lose this mana as steps and phases end.

Sakiko, Mother of Summer

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don’t lose this mana as steps and phases end.