Silkweaver Elite

Reach (This creature can block creatures with flying.)
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.

Healing Grace

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Negate

Counter target noncreature spell.

Belle of the Brawl

Menace (This creature can’t be blocked except by two or more creatures.)
Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

Vraska, Golgari Queen

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with converted mana cost 3 or less.
−9: You get an emblem with “Whenever a creature you control deals combat damage to a player, that player loses the game.”

Stromkirk Occultist

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Chandra, Flame’s Fury

+1: Chandra, Flame’s Fury deals 2 damage to any target.
−2: Chandra, Flame’s Fury deals 4 damage to target creature and 2 damage to that creature’s controller.
−8: Chandra, Flame’s Fury deals 10 damage to target player and each creature that player controls.

Serra’s Guardian

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn’t cause this creature to tap.)
Other creatures you control have vigilance.

Negate

Counter target noncreature spell.

Negate

Counter target noncreature spell.

Teyo, the Shieldmage

You have hexproof. (You can’t be the target of spells or abilities your opponents control.)
−2: Create a 0/3 white Wall creature token with defender.

Narset, Parter of Veils

Each opponent can’t draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Vivien, Champion of the Wilds

You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains vigilance and reach.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it’s a creature spell.

Glacial Revelation

Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.

Weather the Storm

You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Serra the Benevolent

+2: Creatures you control with flying get +1/+1 until end of turn.
−3: Create a 4/4 white Angel creature token with flying and vigilance.
−6: You get an emblem with “If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.”

Serra the Benevolent Emblem

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Kaya, Bane of the Dead

Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn’t have hexproof.
−3: Exile target creature.