Shanna, Sisay’s Legacy can’t be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
Artista: Magali Villeneuve
Ragavan, Nimble Pilferer
Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player’s library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
Stromkirk Occultist
Trample
Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Reaper of Flight Moonsilver
Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Pore Over the Pages
Draw three cards, untap up to two lands, then discard a card.
Pieces of the Puzzle
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Stromkirk Condemned
Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.
Angel
Flying
Vanish into Eternity
This spell costs more to cast if it targets a creature.
Exile target nonland permanent.
Soldier
Rally of Wings
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on Bloodtracker.
When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
Serene Steward
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.
Negate
Counter target noncreature spell.
Alseid of Life’s Bounty
Lifelink
, Sacrifice Alseid of Life’s Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)
Chandra, Flame’s Fury
+1: Chandra, Flame’s Fury deals 2 damage to any target.
−2: Chandra, Flame’s Fury deals 4 damage to target creature and 2 damage to that creature’s controller.
−8: Chandra, Flame’s Fury deals 10 damage to target player and each creature that player controls.
Academy Journeymage
This spell costs less to cast if you control a Wizard.
When Academy Journeymage enters, return target creature an opponent controls to its owner’s hand.
Corpse Churn
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Relentless Pursuit
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Titania, Protector of Argoth
When Titania, Protector of Argoth enters, return target land card from your graveyard to the battlefield.
Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
Teferi, Temporal Pilgrim
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
0: Draw a card.
−2: Create a 2/2 blue Spirit creature token with vigilance and “Whenever you draw a card, put a +1/+1 counter on this creature.”
−12: Target opponent chooses a permanent they control and returns it to its owner’s hand. Then they shuffle each nonland permanent they control into its owner’s library.
Teferi, Temporal Pilgrim
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
0: Draw a card.
−2: Create a 2/2 blue Spirit creature token with vigilance and “Whenever you draw a card, put a +1/+1 counter on this creature.”
−12: Target opponent chooses a permanent they control and returns it to its owner’s hand. Then they shuffle each nonland permanent they control into its owner’s library.