Vraska, Regal Gorgon

+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn.
−3: Destroy target creature.
−10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.

Vraska, Golgari Queen

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with converted mana cost 3 or less.
−9: You get an emblem with “Whenever a creature you control deals combat damage to a player, that player loses the game.”

Undercity Uprising

Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Vraska, Golgari Queen

+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with converted mana cost 3 or less.
−9: You get an emblem with “Whenever a creature you control deals combat damage to a player, that player loses the game.”

Bloodtracker

Flying
, Pay 2 life: Put a +1/+1 counter on Bloodtracker.
When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.

Serra’s Guardian

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn’t cause this creature to tap.)
Other creatures you control have vigilance.

Patient Rebuilding

At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.

Vivien of the Arkbow

+2: Put two +1/+1 counters on up to one target creature.
−3: Target creature you control deals damage equal to its power to target creature you don’t control.
−9: Creatures you control get +4/+4 and gain trample until end of turn.

Patient Rebuilding

At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.

Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy them.)

Vivien’s Jaguar

Reach (This creature can block creatures with flying.)
: Return Vivien’s Jaguar from your graveyard to your hand. Activate this ability only if you control a Vivien planeswalker.

Shanna, Sisay’s Legacy

Shanna, Sisay’s Legacy can’t be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.

Huddle Up

Assist (Another player can pay up to of this spell’s cost.)
Two target players each draw a card.

Jaya Ballard

+1: Add . Spend this mana only to cast instant or sorcery spells.
+1: Discard up to three cards, then draw that many cards.
−8: You get an emblem with “You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.”

Shanna, Sisay’s Legacy

Shanna, Sisay’s Legacy can’t be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.

Pyromantic Pilgrim

Haste (This creature can attack and as soon as it comes under your control.)

Bloodstone Goblin

Whenever you cast a spell, if that spell was kicked, Bloodstone Goblin gets +1/+1 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)

Healing Grace

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.