Viridian Claw

Equipped creature gets +1/+0 and has first strike.
Equip

Smash to Dust

Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.

Doors of Durin

Whenever you attack, scry 2, then you may reveal the top card of your library. If it’s a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

Friendly Rivalry

Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don’t control.

The Black Gate

As The Black Gate enters, you may pay 3 life. If you don’t, it enters tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can’t be blocked by creatures that player controls this turn.

Doors of Durin

Whenever you attack, scry 2, then you may reveal the top card of your library. If it’s a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

Doors of Durin

Whenever you attack, scry 2, then you may reveal the top card of your library. If it’s a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

Dawn of Hope

Whenever you gain life, you may pay . If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.

Friendly Rivalry

Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don’t control.

Doors of Durin

Whenever you attack, scry 2, then you may reveal the top card of your library. If it’s a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

The Black Gate

As The Black Gate enters, you may pay 3 life. If you don’t, it enters tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can’t be blocked by creatures that player controls this turn.

The Black Gate

As The Black Gate enters, you may pay 3 life. If you don’t, it enters tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can’t be blocked by creatures that player controls this turn.

Doors of Durin

Whenever you attack, scry 2, then you may reveal the top card of your library. If it’s a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

See Double

This spell can’t be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that’s a copy of target creature.

See Double

This spell can’t be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that’s a copy of target creature.

See Double

This spell can’t be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that’s a copy of target creature.

See Double

This spell can’t be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that’s a copy of target creature.

The Fair Basilica

The Fair Basilica enters tapped.
: Add .
, , Sacrifice The Fair Basilica: Draw a card.

High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional .

Smash to Dust

Choose one —
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.

Angelic Sleuth

Flying
Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”)