Fleetfoot Panther

Flash
When Fleetfoot Panther enters, return a green or white creature you control to its owner’s hand.

Deadapult

, Sacrifice a Zombie: Deadapult deals 2 damage to any target.

Quietus Spike

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip

Quietus Spike

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip

Juntu Stakes

Creatures with power 1 or less don’t untap during their controllers’ untap steps.

Arcane Teachings

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+2 and has “: This creature deals 1 damage to any target.”

Empty the Warrens

Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Chance Encounter

Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.

Welding Jar

Sacrifice Welding Jar: Regenerate target artifact.

Slice and Dice

Slice and Dice deals 4 damage to each creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Water Gun Balloon Game

As Water Gun Balloon Game enters, each player puts a pop! counter on “0.”
Whenever a player casts a spell, move that player’s pop! counter up one.
Whenever a player’s pop! counter hits “5,” that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to “0.”

Flameshot

You may discard a Mountain card rather than pay this spell’s mana cost.
Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Quietus Spike

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip

Quietus Spike

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip

Slice and Dice

Slice and Dice deals 4 damage to each creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Slice and Dice

Slice and Dice deals 4 damage to each creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Quietus Spike

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip

Agonizing Demise

Kicker (You may pay an additional as you cast this spell.)
Destroy target nonblack creature. It can’t be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature’s power to the creature’s controller.

Fleetfoot Panther

Flash
When Fleetfoot Panther enters, return a green or white creature you control to its owner’s hand.

Wild Pair

Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Quietus Spike

Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip

Sage Owl

Flying
When Sage Owl enters, look at the top four cards of your library, then put them back in any order.

Sage Owl

Flying
When Sage Owl enters, look at the top four cards of your library, then put them back in any order.