Crusade

White creatures get +1/+1.

Wild Growth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

Morale

Attacking creatures get +1/+1 until end of turn.

Wild Growth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

Ashnod’s Battle Gear

You may choose not to untap Ashnod’s Battle Gear during your untap step.
, : Target creature you control gets +2/-2 for as long as Ashnod’s Battle Gear remains tapped.

Burrowing

Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)

Phantasmal Forces

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

Morale

Attacking creatures get +1/+1 until end of turn.

The Brute

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

Thoughtlace

Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)

The Brute

Enchant creature
Enchanted creature gets +1/+0.
: Regenerate enchanted creature.

Balance

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Phantasmal Forces

Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .

Howling Mine

At the beginning of each player’s draw step, if Howling Mine is untapped, that player draws an additional card.

Island Sanctuary

If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can’t be attacked except by creatures with flying and/or islandwalk.