Target player reveals their hand and discards all nonland cards.
Artista: Mark Poole
Eternal Flame
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Island
(: Add .)
Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Fear
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)
Death Ward
Regenerate target creature.
Howling Mine
At the beginning of each player’s draw step, if Howling Mine is untapped, that player draws an additional card.
Simulacrum
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Island
(: Add .)
Howl from Beyond
Target creature gets +X/+0 until end of turn.
Shatterstorm
Destroy all artifacts. They can’t be regenerated.
Counterspell
Counter target spell.
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change “target black spell” to “target blue spell.” This effect lasts indefinitely.)
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Stream of Life
Target player gains X life.
Dwarven Weaponsmith
, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can’t be attacked except by creatures with flying and/or islandwalk.
Eye for an Eye
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source’s controller.
Farmstead
Enchant land
Enchanted land has “At the beginning of your upkeep, you may pay . If you do, you gain 1 life.”
Fastbond
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn’t the first land you played this turn, Fastbond deals 1 damage to you.
Crusade
White creatures get +1/+1.
Thoughtlace
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Jump
Target creature gains flying until end of turn.
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.