You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn’t the first land you played this turn, Fastbond deals 1 damage to you.
Artista: Mark Poole
Crusade
White creatures get +1/+1.
Thoughtlace
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Jump
Target creature gains flying until end of turn.
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land’s controller may attach Kudzu to a land of their choice.
Island
(: Add
.)
Birds of Paradise
Flying
: Add one mana of any color.
Phantasmal Forces
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can’t be blocked as long as defending player controls a Mountain.)
Island
(: Add
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Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Fear
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)
Death Ward
Regenerate target creature.
Howling Mine
At the beginning of each player’s draw step, if Howling Mine is untapped, that player draws an additional card.
Simulacrum
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Torsten Von Ursus
Seeker
Enchant creature
Enchanted creature can’t be blocked except by artifact creatures and/or white creatures.
Akron Legionnaire
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can’t attack.
Marhault Elsdragon
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Indestructible Aura
Prevent all damage that would be dealt to target creature this turn.
Unholy Citadel
Black legendary creatures you control have “bands with other legendary creatures.” (Any legendary creatures can attack in a band as long as at least one has “bands with other legendary creatures.” Bands are blocked as a group. If at least two legendary creatures you control, one of which has “bands with other legendary creatures,” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Cathedral of Serra
White legendary creatures you control have “bands with other legendary creatures.” (Any legendary creatures can attack in a band as long as at least one has “bands with other legendary creatures.” Bands are blocked as a group. If at least two legendary creatures you control, one of which has “bands with other legendary creatures,” are blocking or being blocked by the same creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)
Stangg
When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Bronze Horse
Trample
As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it.