Defense Grid

Each spell costs more to cast except during its controller’s turn.

Defense Grid

Each spell costs more to cast except during its controller’s turn.

Dreamcatcher

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

Ideas Unbound

Draw three cards. Discard three cards at the beginning of the next end step.

Oni of Wild Places

Haste
At the beginning of your upkeep, return a red creature you control to its owner’s hand.

Terashi’s Grasp

Destroy target artifact or enchantment. You gain life equal to its mana value.

Fireball

This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Necro-Impotence

Skip your untap step.
At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.
Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.

Cage of Hands

Enchant creature
Enchanted creature can’t attack or block.
: Return Cage of Hands to its owner’s hand.

Lava Spike

Lava Spike deals 3 damage to target player or planeswalker.

Timetwister

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner’s graveyard.)

Doubling Cube

, : Double the amount of each type of unspent mana you have.

Beacon of Creation

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner’s library.