Leviathan

Trample
Leviathan enters the battlefield tapped and doesn’t untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can’t attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

Helm of Chatzuk

, : Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Tetravus

Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and “This creature can’t be enchanted.”
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.

Nevinyrral’s Disk

Nevinyrral’s Disk enters the battlefield tapped.
, : Destroy all artifacts, creatures, and enchantments.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Winter Orb

As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps.

Red Mana Battery

, : Put a charge counter on Red Mana Battery.
, Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.

Aladdin’s Lamp

, : The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can’t be 0.

Winter Orb

As long as Winter Orb is untapped, players can’t untap more than one land during their untap steps.

Rebirth

Remove Rebirth from your deck before playing if you’re not playing for ante.
Each player may ante the top card of their library. If a player does, that player’s life total becomes 20.

Mind Bomb

Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.

Mana Vault

Mana Vault doesn’t untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
: Add .

Wooden Sphere

Whenever a player casts a green spell, you may pay . If you do, you gain 1 life.

Rebirth

Remove Rebirth from your deck before playing if you’re not playing for ante.
Each player may ante the top card of their library. If a player does, that player’s life total becomes 20.

Mana Clash

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players’ coins come up heads on the same flip.

Brothers of Fire

: Brothers of Fire deals 1 damage to any target and 1 damage to you.

Flying Carpet

, : Target creature gains flying until end of turn.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .

Aladdin’s Lamp

, : The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can’t be 0.

Fireball

This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.

Leviathan

Trample
Leviathan enters the battlefield tapped and doesn’t untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can’t attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

Brothers of Fire

: Brothers of Fire deals 1 damage to any target and 1 damage to you.