Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Emrakul, the Aeons Torn

This spell can’t be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Phyrexian Colossus

Phyrexian Colossus doesn’t untap during your untap step.
Pay 8 life: Untap Phyrexian Colossus.
Phyrexian Colossus can’t be blocked except by three or more creatures.

Phyrexian Debaser

Flying
, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn.

Phyrexian Rager

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

Goblin Bushwhacker

Kicker (You may pay an additional as you cast this spell.)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument.

Guul Draz Specter

Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Grim Tutor

Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.

Freyalise’s Winds

Whenever a permanent becomes tapped, put a wind counter on it.
If a permanent with a wind counter on it would untap during its controller’s untap step, remove all wind counters from it instead.

Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell’s converted mana cost.

Heal

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn’s upkeep.

Fertile Ground

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.