Smoldering Crater

Smoldering Crater enters tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

Genesis Chamber

Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature’s controller creates a 1/1 colorless Myr artifact creature token.

Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

The Antiquities War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

The Antiquities War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

The Antiquities War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Browbeat

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

Battle Squadron

Flying
Battle Squadron’s power and toughness are each equal to the number of creatures you control.

Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Oni of Wild Places

Haste
At the beginning of your upkeep, return a red creature you control to its owner’s hand.

Eldrazi Monument

Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can’t, sacrifice Eldrazi Monument.

Predator, Flagship

: Target creature gains flying until end of turn.
, : Destroy target creature with flying.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .

Celestial Ancient

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

Cage of Hands

Enchant creature
Enchanted creature can’t attack or block.
: Return Cage of Hands to its owner’s hand.

Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Guiltfeeder

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
Whenever Guiltfeeder attacks and isn’t blocked, defending player loses 1 life for each card in their graveyard.

Guul Draz Specter

Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.

Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.
At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.