Molimo, Maro-Sorcerer

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Molimo, Maro-Sorcerer’s power and toughness are each equal to the number of lands you control.

Ascendant Evincar

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

Cloud Sprite

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.

Darigaaz, the Igniter

Flying
Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay . If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

Ascendant Evincar

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Naar Isle

At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever you roll , Naar Isle deals 3 damage to target player or planeswalker.

Congregate

Target player gains 2 life for each creature on the battlefield.

Rod of Ruin

, : Rod of Ruin deals 1 damage to any target.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add , , or .

Aerie Mystics

Flying
: Creatures you control gain shroud until end of turn. (They can’t be the targets of spells or abilities.)

Pyre Charger

Haste
: Pyre Charger gets +1/+0 until end of turn.

Resounding Silence

Exile target attacking creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.

Waveskimmer Aven

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Knight of the White Orchid

First strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Tortoise Formation

Creatures you control gain shroud until end of turn. (They can’t be the targets of spells or abilities.)

Impelled Giant

Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.

Inundate

Return all nonblue creatures to their owners’ hands.

Godhead of Awe

Flying
Other creatures have base power and toughness 1/1.

Sootstoke Kindler

Haste
: Target black or red creature gains haste until end of turn.

Ashenmoor Liege

Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.