Flying
Other creatures have base power and toughness 1/1.
Artista: Mark Zug
Order of the Golden Cricket
Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.
Mind Spring
Draw X cards.
Maralen of the Mornsong
Players can’t draw cards.
At the beginning of each player’s draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles their library.
Heedless One
Trample
Heedless One’s power and toughness are each equal to the number of Elves on the battlefield.
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Flamekin Bladewhirl
As an additional cost to cast this spell, reveal an Elemental card from your hand or pay .
Wren’s Run Packmaster
Champion an Elf (When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)
: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch.
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Dawnfluke
Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
Thundering Giant
Haste (This creature can attack and as soon as it comes under your control.)
Royal Assassin
: Destroy target tapped creature.
Angelic Blessing
Target creature gets +3/+3 and gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)
Thundering Giant
Haste (This creature can attack and as soon as it comes under your control.)
Rhox
You may have Rhox assign its combat damage as though it weren’t blocked.
: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Fugitive Wizard
Molimo, Maro-Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Molimo, Maro-Sorcerer’s power and toughness are each equal to the number of lands you control.
Ascendant Evincar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
Ascendant Evincar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.
Rod of Ruin
, : Rod of Ruin deals 1 damage to any target.
Angelic Blessing
Target creature gets +3/+3 and gains flying until end of turn. (It can’t be blocked except by creatures with flying or reach.)
Rhox
You may have Rhox assign its combat damage as though it weren’t blocked.
: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Molimo, Maro-Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Molimo, Maro-Sorcerer’s power and toughness are each equal to the number of lands you control.
Cloud Sprite
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.
Cloud Sprite
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.