Bothersome Quasit

Menace
Goaded creatures your opponents control can’t block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Broodbirth Viper

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.

A-Celestial Regulator

Flying
When Celestial Regulator enters, choose target creature you don’t control and tap it. If you control a creature with a counter on it, the chosen creature doesn’t untap during its controller’s next untap step.

Deal Gone Bad

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

Celestial Regulator

Flying
When Celestial Regulator enters, choose target creature you don’t control and tap it. If you control a creature with a counter on it, the chosen creature doesn’t untap during its controller’s next untap step.

A-Deal Gone Bad

Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.

Bouncer’s Beatdown

This spell costs less to cast if it targets a black permanent.
Bouncer’s Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.

Briarbridge Tracker

Vigilance (Attacking doesn’t cause this creature to tap.)
When Briarbridge Tracker enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
As long as you control a token, Briarbridge Tracker gets +2/+0.

Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

End-Raze Forerunners

Vigilance, trample, haste
When End-Raze Forerunners enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Reckless Impulse

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Triskaidekaphile

You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.

Archetype of Aggression

Creatures you control have trample.
Creatures your opponents control lose trample and can’t have or gain trample.

Eater of Hope

Flying
, Sacrifice another creature: Regenerate Eater of Hope.
, Sacrifice two other creatures: Destroy target creature.

Briarbridge Tracker

Vigilance (Attacking doesn’t cause this creature to tap.)
When Briarbridge Tracker enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
As long as you control a token, Briarbridge Tracker gets +2/+0.

Briarbridge Tracker

Vigilance (Attacking doesn’t cause this creature to tap.)
When Briarbridge Tracker enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
As long as you control a token, Briarbridge Tracker gets +2/+0.

Briarbridge Tracker

Vigilance (Attacking doesn’t cause this creature to tap.)
When Briarbridge Tracker enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
As long as you control a token, Briarbridge Tracker gets +2/+0.

Briarbridge Tracker

Vigilance (Attacking doesn’t cause this creature to tap.)
When Briarbridge Tracker enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
As long as you control a token, Briarbridge Tracker gets +2/+0.

Triskaidekaphile

You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.

Captain Ripley Vance

Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.

Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature’s power, then discard three cards.

Captain Ripley Vance

Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.