Stir the Pride

Choose one —
• Creatures you control get +2/+2 until end of turn.
• Until end of turn, creatures you control gain “Whenever this creature deals damage, you gain that much life.”
Entwine (Choose both if you pay the entwine cost.)

Kami of the Palace Fields

Flying, first strike
Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Skullsnatcher

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player’s graveyard.

Crypt Rats

: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.

Skyhunter Patrol

Flying, first strike (This creature can’t be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Kami of the Palace Fields

Flying, first strike
Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Trade Routes

: Return target land you control to its owner’s hand.
, Discard a land card: Draw a card.

Trade Routes

: Return target land you control to its owner’s hand.
, Discard a land card: Draw a card.

Dream Prowler

Dream Prowler can’t be blocked as long as it’s attacking alone.

Pain’s Reward

Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.

Shinen of Life’s Roar

All creatures able to block Shinen of Life’s Roar do so.
Channel — , Discard Shinen of Life’s Roar: All creatures able to block target creature this turn do so.

Chisei, Heart of Oceans

Flying
At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

Hundred-Talon Strike

Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Skullsnatcher

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Skullsnatcher deals combat damage to a player, exile up to two target cards from that player’s graveyard.

Toils of Night and Day

You may tap or untap target permanent, then you may tap or untap another target permanent.

Shuriken

Equipped creature has “, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature’s controller gains control of Shuriken unless it was unattached from a Ninja.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mise

Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.

Zo-Zu the Punisher

Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land’s controller.

Takeno, Samurai General

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

Kami of the Palace Fields

Flying, first strike
Soulshift 5 (When this creature dies, you may return target Spirit card with converted mana cost 5 or less from your graveyard to your hand.)

Horizon Seed

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Squelch

Counter target activated ability. (Mana abilities can’t be targeted.)
Draw a card.