Fatal Push

Destroy target creature if it has converted mana cost 2 or less.
Revolt — Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn.

Inhumaniac

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

Numbing Jellyfish

When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result.

Inhumaniac

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

Voracious Vacuum

When this creature enters the battlefield, put a +1/+1 counter on target creature.

Defective Detective

Defective Detective can’t be blocked.
When Defective Detective enters the battlefield, a person outside the game looks at target opponent’s hand and chooses a card from it. That player reveals that card.

capital offense

target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.)

Robo-

At the beginning of each end step, if an artifact entered the battlefield under your control this turn,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)