Enchant creature
Enchanted creature has vigilance and “At the beginning of your end step, create a 1/1 white Human creature token.”
Artista: Matt Stewart
Second Harvest
For each token you control, create a token that’s a copy of that permanent.
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Second Harvest
For each token you control, create a token that’s a copy of that permanent.
Cobbled Wings
Equipped creature has flying.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Celestial Archon
Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
Pulse of Murasa
Return target creature or land card from a graveyard to its owner’s hand. You gain 6 life.
Render Silent
Counter target spell. Its controller can’t cast spells this turn.
Nissa’s Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Fanatic of Mogis
When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Makindi Sliderunner
Trample
Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.
Knightly Valor
Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn’t cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Reaper from the Abyss
Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Skemfar Shadowsage
When Skemfar Shadowsage enters, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Archon of Sun’s Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Trueheart Twins
You may exert Trueheart Twins as it attacks. (It won’t untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
Gateway Sneak
Whenever a Gate you control enters, this creature can’t be blocked this turn.
Whenever this creature deals combat damage to a player, draw a card.
Basri’s Lieutenant
Vigilance, protection from multicolored
When Basri’s Lieutenant enters, put a +1/+1 counter on target creature you control.
Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Vampiric Fury
Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Sunhome Stalwart
First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Barbflare Gremlin
First strike, haste
Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.
Timely Ward
You may cast Timely Ward as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.