Cathar’s Call

Enchant creature
Enchanted creature has vigilance and “At the beginning of your end step, create a 1/1 white Human creature token.”

Second Harvest

For each token you control, create a token that’s a copy of that permanent.

Thraben Inspector

When this creature enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)

Second Harvest

For each token you control, create a token that’s a copy of that permanent.

Cobbled Wings

Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Celestial Archon

Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.

Pulse of Murasa

Return target creature or land card from a graveyard to its owner’s hand. You gain 6 life.

Render Silent

Counter target spell. Its controller can’t cast spells this turn.

Nissa’s Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Fanatic of Mogis

When Fanatic of Mogis enters, it deals damage to each opponent equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

Makindi Sliderunner

Trample
Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.

Knightly Valor

Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn’t cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.

Sunscorch Regent

Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.

Reaper from the Abyss

Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Skemfar Shadowsage

When Skemfar Shadowsage enters, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

Snakeskin Veil

Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)

Archon of Sun’s Grace

Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Trueheart Twins

You may exert Trueheart Twins as it attacks. (It won’t untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.

Gateway Sneak

Whenever a Gate you control enters, this creature can’t be blocked this turn.
Whenever this creature deals combat damage to a player, draw a card.

Basri’s Lieutenant

Vigilance, protection from multicolored
When Basri’s Lieutenant enters, put a +1/+1 counter on target creature you control.
Whenever Basri’s Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Vampiric Fury

Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Sunhome Stalwart

First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Barbflare Gremlin

First strike, haste
Whenever a player taps a land for mana, if Barbflare Gremlin is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.

Timely Ward

You may cast Timely Ward as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.