Return target creature card and all other cards with the same name as that card from your graveyard to your hand.
Artista: Matt Stewart
General Ferrous Rokiric
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Search the Premises
Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
General Ferrous Rokiric
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Search the Premises
Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
Alibou, Ancient Witness
Other artifact creatures you control have haste.
Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Naru Meha, Master Wizard
Flash
When Naru Meha, Master Wizard enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Pop Quiz
Draw a card.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Dualcaster Mage
Flash
When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Alibou, Ancient Witness
Other artifact creatures you control have haste.
Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Pulse of Murasa
Return target creature or land card from a graveyard to its owner’s hand. You gain 6 life.
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Druidic Satchel
,
: Reveal the top card of your library. If it’s a creature card, create a 1/1 green Saproling creature token. If it’s a land card, put that card onto the battlefield under your control. If it’s a noncreature, nonland card, you gain 2 life.
Alibou, Ancient Witness
Other artifact creatures you control have haste.
Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Marshal’s Anthem
Multikicker (You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal’s Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal’s Anthem was kicked.
Absorb Identity
Return target creature to its owner’s hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Skemfar Shadowsage
When Skemfar Shadowsage enters, choose one —
• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.
• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Horizon Seeker
Boast — : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.)
Grand Arbiter Augustin IV
White spells you cast cost less to cast.
Blue spells you cast cost less to cast.
Spells your opponents cast cost more to cast.