Flash
When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Artista: Matt Stewart
Hornet Sting
Hornet Sting deals 1 damage to any target.
Waste Not
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add .
Whenever an opponent discards a noncreature, nonland card, draw a card.
Archon of Sun’s Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Nessian Wanderer
Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Archon of Sun’s Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Archon of Sun’s Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Archon of Sun’s Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Archon of Sun’s Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Knight of the Skyward Eye
: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate only once each turn.
Woodborn Behemoth
As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it’s attacking.)
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Serendib Efreet
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Aerie Bowmasters
Reach (This creature can block creatures with flying.)
Megamorph (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Pouncing Cheetah
Flash
Dungrove Elder
Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dungrove Elder’s power and toughness are each equal to the number of Forests you control.
Skyward Eye Prophets
Vigilance
: Reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand.
Dynacharge
Target creature you control gets +2/+0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
Gleam of Resistance
Creatures you control get +1/+2 until end of turn. Untap those creatures.
Basic landcycling (
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Makindi Sliderunner
Trample
Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.
Failed Inspection
Counter target spell. Draw a card, then discard a card.
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this token: Draw a card.”)
Amass the Components
Draw three cards, then put a card from your hand on the bottom of your library.