Saving Grasp

Return target creature you own to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Lost in the Woods

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it’s a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Standstill

When a player casts a spell, sacrifice Standstill. If you do, each of that player’s opponents draws three cards.

Reaper from the Abyss

Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Manor Gargoyle

Defender
Manor Gargoyle has indestructible as long as it has defender.
: Until end of turn, Manor Gargoyle loses defender and gains flying.

Gruesome Deformity

Enchant creature
Enchanted creature has intimidate. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

Cobbled Wings

Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Creepy Doll

Indestructible
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Vampiric Fury

Vampire creatures you control get +2/+0 and gain first strike until end of turn.

Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell’s mana cost.
Counter target spell.

Rootbound Crag

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or .

Dungrove Elder

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dungrove Elder’s power and toughness are each equal to the number of Forests you control.

Druidic Satchel

, : Reveal the top card of your library. If it’s a creature card, create a 1/1 green Saproling creature token. If it’s a land card, put that card onto the battlefield under your control. If it’s a noncreature, nonland card, you gain 2 life.

Sacred Wolf

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)

Skinshifter

: Choose one. Activate this ability only once each turn.
• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.
• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.
• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

Viridian Emissary

When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Pestilent Souleater

: Pestilent Souleater gains infect until end of turn. ( can be paid with either or 2 life. A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Noxious Revival

( can be paid with either or 2 life.)
Put target card from a graveyard on top of its owner’s library.

Gremlin Mine

, , Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature.
, , Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.

Sigil Blessing

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Knotvine Paladin

Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.