Unbreakable Formation

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Dualcaster Mage

Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Najeela, the Blade-Blossom

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that’s tapped and attacking.
: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.

Tromokratis

Tromokratis has hexproof unless it’s attacking or blocking.
Tromokratis can’t be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn’t block this creature, it can’t be blocked.)

Prava of the Steel Legion

As long as it’s your turn, creature tokens you control get +1/+4.
: Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)

Thriving Rhino

When Thriving Rhino enters the battlefield, you get (two energy counters).
Whenever Thriving Rhino attacks, you may pay . If you do, put a +1/+1 counter on it.

Maulfist Squad

Menace
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Master Trinketeer

Servos and Thopters you control get +1/+1.
: Create a 1/1 colorless Servo artifact creature token.

Padeem, Consul of Innovation

Artifacts you control have hexproof.
At the beginning of your upkeep, if you control the artifact with the highest converted mana cost or tied for the highest converted mana cost, draw a card.

Primal Vigor

If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.

Unbreakable Formation

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Emeria Captain

Flying, vigilance
When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Fervent Paincaster

: Fervent Paincaster deals 1 damage to target player or planeswalker.
, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won’t untap during your next untap step.)

Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Burning-Fist Minotaur

First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

Gilded Cerodon

Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can’t block this turn.

Bloodshot Trainee

: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee’s power is 4 or greater.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .

Thraben Inspector

When Thraben Inspector enters the battlefield, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”)

Dualcaster Mage

Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.