Landfall — Whenever a land you control enters, Territorial Baloth gets +2/+2 until end of turn.
Artista: Matt Stewart
Lavastep Raider
: Lavastep Raider gets +2/+0 until end of turn.
Makindi Sliderunner
Trample
Landfall — Whenever a land you control enters, Makindi Sliderunner gets +1/+1 until end of turn.
Knightly Valor
Enchant creature
When Knightly Valor enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn’t cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Honored Hierarch
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Honored Hierarch is renowned, it has vigilance and “: Add one mana of any color.”
Honored Hierarch
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Honored Hierarch is renowned, it has vigilance and “: Add one mana of any color.”
Knight
Vigilance
Nissa’s Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Battlegrace Angel
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Sigil Blessing
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Bloodshot Trainee
: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee’s power is 4 or greater.
Dromoka Captain
First strike
Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Aerie Bowmasters
Reach (This creature can block creatures with flying.)
Megamorph (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Sunscorch Regent
Flying
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
Scale Blessing
Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it. (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Scaleguard Sentinels
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Scaleguard Sentinels enters with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.
Loxodon Partisan
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Abzan Skycaptain
Flying
When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Hooded Assassin
When Hooded Assassin enters, choose one —
• Put a +1/+1 counter on Hooded Assassin.
• Destroy target creature that was dealt damage this turn.
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Dualcaster Mage
Flash
When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Midnight Haunting
Create two 1/1 white Spirit creature tokens with flying.