Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Cat Warriors

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

Shivan Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.

Segovian Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Elven Riders

Elven Riders can’t be blocked except by Walls and/or creatures with flying.

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Elven Riders

Elven Riders can’t be blocked except by Walls and/or creatures with flying.

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Order of the Ebon Hand

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

Truce

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Order of the Ebon Hand

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

Truce

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

Mammoth Harness

Enchant creature
Enchanted creature loses flying.
Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Cemetery Gate

Defender (This creature can’t attack.)
Protection from black

Funeral March

Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.

Didgeridoo

: You may put a Minotaur permanent card from your hand onto the battlefield.

Cemetery Gate

Defender (This creature can’t attack.)
Protection from black

Elven Riders

Elven Riders can’t be blocked except by Walls and/or creatures with flying.

Segovian Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Ivory Guardians

Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Cat Warriors

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

Xira Arien

Flying
, : Target player draws a card.

Centaur Archer

: Centaur Archer deals 1 damage to target creature with flying.

Mountain Titan

: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.