Aerathi Berserker

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Forethought Amulet

At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay .
If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.

Elven Riders

Elven Riders can’t be blocked except by Walls and/or creatures with flying.

Segovian Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

Ragnar

, : Regenerate target creature.

Marble Priest

All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.

Halfdane

At the beginning of your upkeep, change Halfdane’s base power and toughness to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Planar Gate

Creature spells you cast cost up to less to cast.

Shivan Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.

Timber Wolves

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Shivan Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Mesa Pegasus

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Holy Armor

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.

Holy Armor

Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.

Timber Wolves

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

Nightmare

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Nightmare’s power and toughness are each equal to the number of Swamps you control.

Lord of Atlantis

Other Merfolk get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

Shivan Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Shivan Dragon gets +1/+0 until end of turn.