Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artista: Micah Epstein
Changeling Outcast
Changeling (This card is every creature type.)
Changeling Outcast can’t block and can’t be blocked.
Masked Bandits
Vigilance
Menace (This creature can’t be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains “: Add , , or ” until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
A-Masked Bandits
Vigilance
Menace (This creature can’t be blocked except by two or more creatures.)
, Exile Masked Bandits from your hand: Target land gains “: Add , , or ” until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
Gavony Dawnguard
Ward
If it’s neither day nor night, it becomes day as Gavony Dawnguard enters the battlefield.
Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Changeling Outcast
Changeling (This card is every creature type.)
Changeling Outcast can’t block and can’t be blocked.
Cosima, God of the Voyage // The Omenkeel
At the beginning of your upkeep, you may exile Cosima. If you do, it gains “Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don’t, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it.”
Cosima, God of the Voyage // The Omenkeel
At the beginning of your upkeep, you may exile Cosima. If you do, it gains “Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don’t, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it.”
Scholar of the Ages
When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Changeling Outcast
Changeling (This card is every creature type.)
Changeling Outcast can’t block and can’t be blocked.
Indomitable Will
Flash
Enchant creature
Enchanted creature gets +1/+2.
Fiery Confluence
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Daysquad Marshal
When Daysquad Marshal enters the battlefield, create a 1/1 white Human Soldier creature token.
Primal Empathy
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
Snare Tactician
Whenever you cycle a card, tap target creature an opponent controls.
Patagia Tiger
Flying
When Patagia Tiger enters the battlefield, target Human you control gets +2/+2 until end of turn.
Heliod’s Pilgrim
When Heliod’s Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Heliod’s Pilgrim
When Heliod’s Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Hyrax Tower Scout
When Hyrax Tower Scout enters the battlefield, untap target creature.
Indomitable Will
Flash
Enchant creature
Enchanted creature gets +1/+2.
Memory Theft
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player’s graveyard.
Show of Valor
Target creature gets +2/+4 until end of turn.
Scholar of the Ages
When Scholar of the Ages enters the battlefield, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Herald of the Sun
Flying
: Put a +1/+1 counter on another target creature with flying.
Smoke Shroud
Enchant creature
Enchanted creature gets +1/+1 and has flying.
When a Ninja enters the battlefield under your control, you may return Smoke Shroud from your graveyard to the battlefield attached to that creature.